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Asked By | punyi23 |
Godot and Python version:
Using Godot 3.1 stable and Python 3.7.3 (Anaconda)
OS/device including version:
Windows 10 Pro N version 1803
Issue description:
Hi everyone, I’m trying to implement GodotAdmob module for Android but when I’m compiling for Android using SCons I always get this error:
[Initial build] e[91mLinking Static Library e[95m==> e[93mmodules\libmodules.android.opt.armv7.neon.ae[0m
scons: *** [modules\libmodules.android.opt.armv7.neon.a] El nombre del archivo o la extensión es demasiado largo
scons: building terminated because of errors.
I’ve been finding more issues like this and indeed I find it out some but all of them closed and resolved with a commit a year or few years ago. I also have enabled LongCmdLinesOnWin32 but the compilation get stuck always on same position. Also I move all the folders involved to C:// directory but worthless.
Steps to reproduce:
Go to command prompt on Windows, navigate to your Godot 3.1 stable folder and enter this instruction:
scons platform=android target=release android_arch=armv7