C# - Initial native multiple window and Godot Player

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By SourceSkyBoxer

Hello everyone, I have initial multiple window for Godot Player - No need plugin for Godot Player just it was using with X11/XLib if You use Linux/FreeBSD than you need use X11/XLib and Xaw/Xt => It looks like fake gui applications - Style feels like Godot’s style = It is really easy to understand how do you want have multiple windows like About Dialog loads from Godot Player = built Godot Application made from Godot + MonoDevelop or Rider.

Example screenshots:

Example in C#:

If you have problem with XLib than you should visit to CodeProject.
Than you should try out. Sorry It is my own library XLibSharp ( It is clean up by me. It is original by me. I have fixed version of XLib by Steffen Ploetz from Germany.

But XLibSharp was completed NativeLibraryLoader and It works also Dotnet 2.x and 3.x ( It will come soon )

You are welcome to find me. I am active on Twitter.
PS: Do not share to Facebook and Discord

Thank you and you are welcome and please follow me and I will accept your requests - Because It has security reason. Enjoy your multiple windows under Linux/FreeBSD.

For other hated Windows OS:
If you use Windows 10 / 7 than you should use System.Windows.Forms or UWP / WPF…

For expensive OS: macOS:
If you use macOS than you use should use Xamarin.Forms ( MacOS ) or AppKit/MonoMac

Happy coding and happy developing with your multiple windows :smiley: