Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Themaker482 | |
Old Version | Published before Godot 3 was released. |
I use the method… Get_overlaping_areas to detect an area2d node instanced in scene but when i duplicate that area instance just detects when that two are overlaping the character, these areas are instanced as children of a node 2d why doesnt detect just one of them, how can i do fot that to works?