Hello - very new user here, running into a problem.
(System: Ubuntu 16.04.6 LTS, Mate)
I created my first project (3D), and installed the heightmap addon (xylann.hterrain).
I was able to build a terrain. I saved that as a scene. Created a new scene to be the 'game', and instanced the terrain. Added an Interpolated camera.
When I try to run (F5, neither Deploy with Remote Debug nor Small Deploy with Network FS are checked), Godot launches, then quits immediately with the following error:
drivers/unix/netsocketposix.cpp:199 - Socket error: 104
No other information is given, and I don't have any idea how to find out what's wrong.
As far as I am aware, I am not doing any networking.
I can provide my project files, if someone will explain how to do that here, and the best format for the file/s.