Good afternoon my friends.
I have this little character, which is a drag and drop sprite and it produces a line as it is dragged; the drawn line script is on the 2D Line node itself and works fine.
However, sometimes it stops working randomly and does not return to work anymore; could anyone help me to understand my mistake?
export (NodePath) var targetPath
target = get_node(targetPath)
global_position = Vector2(0,0)
global_rotation = 0
point = target.global_position
video of issue