0 votes

I feel as though there is a problem with Godot I never used to suffer from this issue but with recent versions, even below Godot 3.1 it constantly freezes up after click on on something or dragging an item for a few seconds sometimes it freezes up sometimes it doesn't. This seems to happen on both WIndows 7 and Linux (Zorin OS 12.4).

My PC has nVidia GTX 260 with quad core 2.4 GHz and 8 GB of RAM.

asked Apr 12, 2019 in Engine by Joe0239 (188 points)

Does this occur when running other 3D applications (for short or long periods of time)? Also, can you reproduce this with a daily build of the master branch?

Does this occur when running other 3D applications (for short or long periods of time)?

No. I use Blender quite often and I don't have any of these freeze ups. I used to use Unity 3D as well and even that doesn't have these sorts of freeze ups.

Also, can you reproduce this with a daily build of the master branch?

I could but again with GOdot this wasn't an issue int he past for some reason this happens with a few recent versions.

Have you checked system monitor/task manager? That may point out if the issue is with the CPU. Also, is it freezing when set to GLES2 and GLES3?

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