I am trying out a video tutorial and I am stuck at a very early stage, unfortunately unable to find a solution, hence I am asking here.
In the tutorial he has his Wall6 node, consisting of a Sprite and a CollisionShape2D, selected. He resizes his wall via the outer grid of his wall node like shown here:
resizing wall node
Yet when I select my node, I do not get the outer grid to resize it
no resize grid
I can select my Sprite and resize it
as well as resizing the CollisionShape2D, however it is always mirrored on the x and y axis!
resize CollisionShape2d, but always mirrored
To me it seems like he is basically resizing his Sprite and the CollisionShape2D is simply attached to the Sprite, but yeah, I just don't know what I am missing or doing wrong.
Any help would be greatly appreciated :)
p.s.: I am an absolute beginner, not just with Godot, but with creating a game and using a game engine in general. If this question has been asked before I am sorry, but since I have no knowledge, I might have not used the right keywords while searching for an answer.