0 votes

I noticed that Godot changes the alpha of the LineEdit text when editable = false. I want the alpha to stay 1.
What I'm trying to do here is let the user input a name and then when they press enter it saves it in some dict etc (not important) and still shows as normal text (they can't edit it again)

asked Apr 7, 2019 in Engine by Mickaly13X (12 points)

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