Adding 3D object to 2D game and the results look awful. Help?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By MuffinManKen

I have a 2D game and I want to have 3D dice. So I have a Viewport set up to render the die, and then I use the result as a Sprite. When I run the 3D scene by itself, it looks great but the sprite looks pretty bad. Any ideas of what might be the cause?

Edit:
NOTE: The Viewport was set to x16 MSAA.

screenshot Sprite vs Model

:bust_in_silhouette: Reply From: Calinou

Try enabling MSAA in the Viewport node’s properties – it will smooth out edges, at the cost of performance. 2× and 4× are good starting points; higher values are quite expensive.

The pic on the left was taken with 16x MSAA. MSAA shouldn’t even be needed for the edges of the R to be smoother; that should just be handled by texture filtering.

MuffinManKen | 2019-04-07 21:16