Mini map and other similar elements of the interface

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:bust_in_silhouette: Asked By Tort
:warning: Old Version Published before Godot 3 was released.

How to display a 3D image of the camera on a 2D texture (eg 2D sprite)? To implement the mini map and other similar elements of the interface.

It’s generally not a good idea to render the whole scene a second time just for a minimap, because it’ll probably double the cost of rendering the whole screen. Instead, you would use a pre-rendered (or hand-made) image for the minimap.

Calinou | 2016-05-21 15:16