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Asked By | GammaGames |
A KinematicBody
has the method move_and_slide
which allows you to move a node with a velocity. When using a RigidBody
you can set its mode
to MODE_KINEMATIC
, which disables outside forces lets you move it with code, like the regular KinematicBody
. RigidBody
does not have a move_and_slide
method though, would I have to create my own implementation of move_and_slide
for the RigidBody
or is there another method to do this?