0 votes

i'm making a top-down dungeon crawler where the player weapon is following the mouse and i wonder if there is a way to make the player sprite do setfliph when the mouse over a set point of degrees (like 180 degrees) around the player sprite?

in Engine by (15 points)

1 Answer

0 votes

Well there is the angle_to() function, but if you just want the character to "look" at the cursor by flipping the x axis it might be easier to just check which side the cursor is on like so:

flip_h = get_local_mouse_position().x < 0
by (917 points)
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