0 votes

Hi!
In my game I have a randomly generated GridMap. I want it to have 2048x2048 size. Right now I have 512x512 and loading it takes very long time.
Is there a way to generate it in the background (using GridMap.setcellitem()) and then show it?

asked Mar 25, 2019 in Engine by Maksanty (95 points)

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