Fog don't work

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:bust_in_silhouette: Asked By Aquiles
:warning: Old Version Published before Godot 3 was released.

Hi guys, I tried to use the fog option (worldenviroment node), but I can’t make it to work.

How should I setup it?

Thanks


:bust_in_silhouette: Reply From: DimitriyPS

EndColor - do select a “not zero” color, for example white.
Begin - Sets the distance at which the fog will thicken.
Attenuation - use the curve to set the intensity of the thickening fog.

hello thanks, but I changed EndColor to red and nothing.

Aquiles | 2016-05-20 16:20

It works well.

volzhs | 2016-05-20 17:38

oooh thanks, there works.

Aquiles | 2016-05-20 17:41