Howm does the new tilemap feature work for individual PNG source files?

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:bust_in_silhouette: Asked By w00tix

Hello,

Very new to the engine and I gotta say I LOVE the design and fluid nature of this project compared to Unity which was what I was learning on to make my game.

I’m creating a top-down 2D demo. I have individual sprites for walls, floors, etc. However I’m not sure how to create and save the tilesets - In the tileset editor window, I add my individual right in the left column, and then…I don’t know. I tried saving it, making ‘single tiles’ for some of the entries, no luck. I’m not sure I’m even explaining it right.

:bust_in_silhouette: Reply From: CalmTurtle

Hello.

Have a look at the documentations TileMap tutorial/demo. It is a great resource and believe it answers specifically what you are asking. I have hyperlinked the specific section on using Tilesets.

Using the TileSet in a TileMap