I was trying out the new* visuelshader by trying to recreate some of my shaders in it.
Unfortunately, I very quickly ran into a issue that I couldn't figure out how to solve.
I couldn't find a way to allow for custom inputs for the shadder from my code.
A lot of my shaders (and most shaders in general) need more information than just the premade inputs allow for.
Is this just not added yet and is planned for a future update and I should just stick to coding my shaders until then? Or am I just missing something.
Thanks for your help.