0 votes

Hi!

I want to make the shadows look smoother, but I don't want to make a mess in my configs, everything looks fine except the shadows. The shadows seems to be like a grid and this make the whole thing fell in disgrace. I took a screenshot of it. Its a not too dark environment, using a directional dark light. It seems not related with bias, since I've changed it everywhere. Some tips?

Thank you in advance and sorry about my english and the grammar errors if any.

P.s.: Using Godot 3.0.6

Screenshot:
https://drive.google.com/file/d/1u2iBfZVFMHsuR73F-RcP1cgUfZNvY0X5/view?usp=sharing

in Engine by (90 points)

1 Answer

0 votes

I've solved the issue by myself. I was wrong, YES it's a bias issue and it's under SSAO (Ambient Occlusion), too low value.

Very useful page in this subject, is worth reading:

https://docs.godotengine.org/en/3.0/tutorials/3d/spatial_material.html

by (90 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.