I tested ARVR functionality.
To my surprise here is no AR on my mobile device available - only "Native mobile" with stereo view.
why?
Is AR not finished?
Or is my device not compatible?
Or do i need some extras libs, permissions, etc?
PS: i enabled camera permission for android export.
I have no idea how can i get AR working here.
I found more here in news:
https://godotengine.org/article/godot-3-vr-and-ar-support
Godot fully supports ARKit but it is unlikely to be added into the
core any time soon.
It seems to me that AR is not build in?