0 votes

I am trying to run it, but can't since it says that my video card driver does not support any of the supported OpenGL versions. I can run Godot 2.1.5 though. Is OpenGL 2.0 support not fully implemented in this particular release? Will it be in the stable version?

in Engine by (62 points)

2 Answers

0 votes

Yes, Godot 3.1 RC 1 should support opengl 2.0. Just keep in mind that this is still not the stable release yet, so either it's a bug you should report, or you have your project set to use opengl es 3.0.

by (3,875 points)
0 votes

This seems to be a bug.
Try to run godot with a parameter:
godot -video-driver GLES2

by (3,252 points)

I have the same problem. My drivers don't support a version higher than 2.0 for OpenGL.
Ps: Processor: Pentium(R) Dual-Core CPU E6300 @ 2.80GHz × 2
GPU (integrated): Intel Corporation 82G33/G31 Express Integrated Graphics
-I tried executing the command you published wimbatstampede, and it still gave me the error. I installed godot, both from apt (godot 3.0) and snap (godot 3.1) and both didn't work. It probably is because godot 3 or higher, don't support old drivers anymore, due to the 3D part of the engine. Which is sad. If any solution found, please help me, Iam really stuck.

King regards.
Harik0.

The godot version isn't up to date. You can dowload the current godot version for your platform from the godotengine.org website.

Anway, I can't guarantee that your GPU will work. Maybe you can install a graphics card which supports openGL 3.0 or newer? (if it is not a notebook)

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