0 votes

Okay, having trouble getting the code down for this one. I don't know too much about working with storing stuff like this. Here's a nice example to explain what I mean:

Player types in their name: Bob
The game replies: Hello, Bob.
The game then says: How are you doing, Bob?

So basically able to save and reuse the entered name.

in Engine by (12 points)

1 Answer

–2 votes

Look for global variables. basically they are variables that can be accessed in any script. so let's say you have a global variable named "PlayerName" then in the script where you create this dialog you keep calling it.

also Singletons might be another way of doing it http://docs.godotengine.org/en/stable/getting_started/step_by_step/singletons_autoload.html

by (28 points)
edited by
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.