Hi, i have an area that will apply some velocity to other areas inside. For example the wind effect.
I'm trying with areaentered, and areaexited signals from area, i add to some array and then in the process i apply this velocity. but i have a problem.
As you can see, when enters, prints inside and start moving, but when is full inside and collides with the other side of the area, it prints exited. I need to know what items are inside this area to apply the velocity each frame.
Here is the code: