Is it possible to apply GlowEffect to only the selected Sprite in the same CanvasLayer tree?

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:bust_in_silhouette: Asked By Eclair

In 2D, I am trying GlowEffect using the WorldEnvironment node.
I found that GlowEffect is possible by specifying Layer index (in Canvas Layer) for “Canvas Max Layer”.
However, it is every Canvas Layer tree, not every Sprite.

Is it possible to apply GlowEffect to only the selected Sprite in the same CanvasLayer tree?
(Or should I prepare another Canvas Layer?)
Please help me.