why popup panel stay at same place when i move nodetree?

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:bust_in_silhouette: Asked By potatobanana

why popup panel stay at same place when i move nodetree?
example my node tree at x: 20 , y:20 then i move to x:100, y:100. all node tree child move to x:100, y:100 except popup panel node and it child keep at x: 20 , y:20 .

  1. i tick and untick “Make sure object’s children are not selectable” button,s till show same result
  2. all node tree child move to x:100, y:100, in godot platformer, but still stay at x: 20 , y:20 in play scene

sorry for my broken english

:bust_in_silhouette: Reply From: LordViperion

Because the panel is use screenspace coord and not world or local space.

possible to make it stick with nodetree?

potatobanana | 2019-02-19 13:12