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I'm newbie in Game development, I'm create demo project like Super puzzle fighter ii, but confuse where do i start?

Should i use TileMap to arrange gems in Grid? or should i manage all spacing and movement via position in script ? or there is any other alternative for this?

Currently i used TileMap

Check This Image Link

asked Feb 14 in Gossip by atopetrick (120 points)

1 Answer

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Hi! If you're new in Game development I'd recommend starting from the basics. First of all, I'd follow this "guide", which is full of useful information.
https://docs.godotengine.org/en/3.0/getting_started/step_by_step/

In this list there is a nice step by step game you could try to do. This is the link:
https://docs.godotengine.org/en/3.0/getting_started/step_by_step/your_first_game.html

And if you find this examples too boring and you want to try something more challenging, I'd recommend you to check this official FPS tutorial for Godot 3.0
http://docs.godotengine.org/en/3.0/tutorials/3d/fps_tutorial/

I hope you find these links helpful :)

answered Feb 14 by xpartano (57 points)

I already checked above tutorial, But i can't figure it out what i used to make game UI like Super puzzle fighter ii. Can you suggest anything?

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