0 votes

I saw it in a project. It had a Camera2D and a Viewport with the HUD (and it didn't affected by the Camera)

in Engine by (679 points)

1 Answer

+1 vote

Create your hud as a scene and instantiate it on your player scene

by (521 points)

I think it'd work. But if I have a Camera with some smoothing?

Note that I have the game (that have a Camera with zoom properties and movement) and I want to add a HUD (that would be as child of the Camera). But it never works. I tried to add a viewport but it doesn't worked, when the HUD appears the game doesn't appears and vice versa.

Some screenshots

Your screenshots are not showing. Can you share the project?

I found a solution just adding a CanvasLayer as parent of the HUD and positioning it correctly. It worked as well.

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