0 votes

I use 3D particles in global coordinates to draw particle trails following projectiles.

However every time I create a Scene containing the particles - I can see white particles piling up in the very center of my Game's world.

What can I do to fix this?

asked Feb 13, 2019 in Engine by unfa (156 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.