I'm a really beginner, sorry if my question is super basic.
I am building a scene for a paddle in a arkanoid style game. I added a staticbody2d node and corresponding children nodes for the paddle's 2d sprite and collisionshape. Than i realized that the staticbody2d and its children sizes didn't match, illustrated in the picture below:
I thought it would be simple to adjust that, but first i couldn't find width and height properties for the staticbody2d in the inspector. I also tried resizing it by changing the scale property but all the children nodes (sprite and collisionshape) changes size too.
I don't know if it matters in the end, maybe the mechanics of the game should care only for the sprite and collisionshape sizes, but is so annoying to have this staticbody big square when it should match the paddle form.