0 votes

Hi, I need to check whether a 3D point (Vector3) is inside any collider or not. In 2D is easy with the function Physics2DDirectSpaceState.intersect_point()
Why there is not such a function 3D? Is there any other way how to easily do it?

in Engine by (15 points)
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1 Answer

0 votes
by (148 points)

I need point, not a ray.

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