I have a character node with Area2D receiving
Below that I have a tilemap receiving
How do I make the character node run first. I've tried moving the nodes around, and it seems like
_unhandled_inputalways runs before it.
[InputEventMouseButton:1312] Map False
[InputEventMouseButton:1312] Guy True
The bool at end is just
is_input_handled() at end of function.
I'm doing this in GDScript.