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Asked By |
Adam_S |
I tried a lot of different ways, for the reverb effect I can access each property like this:
AudioServer.get_bus_effect(0,0).room_size
But that doesn’t work for some properties of the delay effect.
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Reply From: |
Zylann |
According to the doc, most properties names on AudioEffectDelay
contain /
, which means they can’t be directly written. They need to be accessed using get
and set
: AudioEffectDelay — Godot Engine (3.0) documentation in English
For delay_ms
, it would be:
AudioServer.get_bus_effect(0,0).set("feedback/delay_ms", 500)
Thank you so much!!!
Adam_S | 2019-01-29 02:57