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This seems like a basic feature the engine should have? Why can’t I have a flashing block or a water animated block in my tile map? Is there somewhere I can submit this as a feature request?
I think that the best place would be on the GitHub on the issues page (remember to post as [SUGGESTION] or something like that since the main purpose of the page is for issues.
Animates an atlas in a cycle offset by frame so each instance is not, necessarily, in sync. Can select priority paint to let godot tilemap editor pick a random tile animation for you.