Tracking progress with simple text editor like in Blender.

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:bust_in_silhouette: Asked By Technipion

Hi, when using Blender, I usually open the internal text editor and track my progress (my thoughts, what to do, steps I made, etc).
Is there something similar in Godot, namely an integrated text editor? Because I tried to simple save a .txt file in my project folder, but Godot won’t open it correctly.

Or alternatively: How do you guys track your progress and todos while working in Godot?

Thx

:bust_in_silhouette: Reply From: Zylann

I track my progress using a combination of Git (version control system) and regular TXT notes for stuff like main tasks to do and research. I edit these notes with my favourite text editor rather than Godot, and didnt’t really feel the need to use Godot for that.

That said, there has been proposals recently for the internal script editor to support more file types, and I think it has been merged: Improve UX for editing non-script text files in the script editor · Issue #24187 · godotengine/godot · GitHub

Also, there are plugins allowing you to embed notes to individual scenes: Scene Notes - Godot Asset Library
Or the project: Notes Tab - Godot Asset Library