Error export to android with Godot 3.0.6.

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By catafest

The Export Project is inactive and the error is:

Export templates for this platform are missing

I follow this tutorial https://www.youtube.com/watch?v=QPI8JsKF2j4
The Manage Export Templates are install and the path are:

C:/Users/myuser/AppData/Local/Android/Sdk/platform-tools/adb.exe
C:/Program Files/Java/jdk-11.0.1/bin/jarsigner.exe
C:/Users/myuser/.android/debug.keystore

The key is generated with this command :

C:\Program Files\Java\jdk-11.0.1\bin>keytool -genkey -v -keystore %HOMEPATH%/.android/debug.keystore -alias android -storepass android -keypass android -keyalg RSA -keysize 2048 -validity 10000 -dname "CN=Android Debug,O=Android,C=US"

The shell windows show this:

ERROR: get_export_preset: Index p_idx=0 out of size (export_presets.size()=0)
   At: editor/editor_export.cpp:1074
ERROR: get_export_preset: Index p_idx=-1 out of size (export_presets.size()=0)
   At: editor/editor_export.cpp:1074
ERROR: _name_changed: Condition ' current.is_null() ' is true.
   At: editor/project_export.cpp:409
:bust_in_silhouette: Reply From: fpicoral

You don’t have the templates installed. If you do have them but you are getting this error, you might have the same bug that I had a while ago. The only way that I found to “fix” this problem was to migrate to the Steam version.

bad answer, not working.

catafest | 2019-02-06 16:48

:bust_in_silhouette: Reply From: catafest

Is fixed with the stable version 32 bits.