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Asked By | Domarius |
I want a simple effect for my 2D game, where the character lands in something sticky, and the jump height is drastically reduced.
All I want is to take the following sprite;
and fix the bottom 2 vertexes to the ground, and the top 2 vertexes to the bottom of the player sprite. So that as they jump, the image stretches to follow them, appearing to pull them back down due to their reduced jump height.
How can I control the vertexes of a sprite in this way? BTW I’m still using Godot 2.1.