How can I dynamically create a 3D sprite from a 2D sprite ?

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:bust_in_silhouette: Asked By ZacB

I want to add thickness to 2D sprites dynamically.
Here is an exemple (it has thickness) :

I don’t undestand what you want to do, but you can add cube meshes (kinematicBody or whatever) with the “y” scale value of 0. When the user interact with it, you can make a script to scale.y=1

Ex.:

if (Input.is_mouse_button_pressed(1)):
	scale.y=1

Alex Pires | 2019-01-26 04:02