Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | kakoeimon | |
Old Version | Published before Godot 3 was released. |
Is it possible to have a Polygon2D with outline?
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | kakoeimon | |
Old Version | Published before Godot 3 was released. |
Is it possible to have a Polygon2D with outline?
Reply From: | twinpixel |
You could create a script with a draw function, which reads out the polygon segments and draws a line with a certain thickness and color for each.
Thanks, this is a good answer. For some reason I was trying to find another way.
kakoeimon | 2016-05-13 09:01
Reply From: | kakoeimon |
Here the little script I made for this.
tool
extends Polygon2D
export(Color) var OutLine = Color(0,0,0) setget set_color
export(float) var Width = 2.0 setget set_width
func _draw():
var poly = get_polygon()
for i in range(1 , poly.size()):
draw_line(poly[i-1] , poly[i], OutLine , Width)
draw_line(poly[poly.size() - 1] , poly[0], OutLine , Width)
func set_color(color):
OutLine = color
update()
func set_width(new_width):
Width = new_width
update()