+1 vote

I read what I could find... and not understood. It seems there is support for SVG format, but at the same time some restrictions.

I want to do the following. In the project to put the SVG file. Next, in GDScript, create an image and load SVG (rasterize) into it, specifying the size of the final image.

Is it possible? If possible, please tell me what the code will look like.

in Engine by (356 points)

There's no need to use code to import an svg file.

I'm only interested in working from code. Please answer the substance of the question.

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