Are there builtin constants for MAX_INT.

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:bust_in_silhouette: Asked By xDGameStudios

Are there builtin constants for int.MaxValue and int.MinValue !?

:bust_in_silhouette: Reply From: timkrief

It doesn’t seem like it according to this comment: Optionally limit exported ints/floats to positive/negative · Issue #10154 · godotengine/godot · GitHub