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Asked By | Ruina11011 |
right now I have managed to output texts on Rich TextLable using Json on Godot Engine, and projecting a letter using Visible Characters and Timer Node. However, I could not control variables of texts to my liking.
I heard that you can put a delay on output speed or have them pause for a bit until theres an external inputs (such as mouse clicks) using certain tags inside texts on Renpy, Love2D or RPGMaker (for example putting /! or /. in RPGMaker) but I have not found such function on Godot Engine
Is there any other way to pull this off other than using external plugins?