+1 vote

Can we export models made in BLender that have emissions materials (cycle render) without any problems and would the emissions display on Godot?

in Engine by (194 points)

1 Answer

0 votes

You can't export cycles materials to Godot. The cycles materials are built with raytracing in mind. However I do see that you can export blender internal materials to an extent.

by (3,892 points)

Are you able to use the new Eevee Render instead (once when it has been officially released)?

So what do I do in this situation then? Cause I was able to export cycles materials to Unity (though I have never tried exporting an emmisions property, just the diffuse material property) so how come Godot can't support it? What do I do to export materials to Godot then?

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.