When I work in 3D mode everything is ok. But when I enter 2D mode first of all sprites act strange, they move not with my cursor, but in some strange way. When I run project everything is fine. But the mist importent, at some moment interface crushes (it kinda zoomes in and becomes pixelated, also I can see only part of interface + when i click "close" / "save and close" nothing happens, so i need to close cmd window). I have project in 3D when I run it everything is fine and I can close it untill i start working in 2D. I have another 2D project and when I run it it's instantly broken. Godot 3.0.6 Windows7 x 64 
