Hi all. I have an idea, but I'm not sure how to go about it.
In my game, I have a score-keeping Label & Timer duo for keeping track of how long a player has survived. I also have a timer for spawning enemies.
var enemy = eyeworm.instance()
enemy.position = Vector2(SCREEN_WIDTH + 10, rand_range(0, SCREEN_HEIGHT))
score += 1
How would I make the enemies spawn more and more often as time goes on?