...
[Initial build] Compiling ==> drivers\gles2\rasterizer_canvas_gles2.cpp
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b"drivers\\gles2\\rasterizer_canvas_gles2.cpp:1371:4: error: use of undeclared identifier 'glBindVertexArray'\r\n glBindVertexArray(cc->array_id);\r\n ^\r\ndrivers\\gles2\\rasterizer_canvas_gles2.cpp:1378:2: error: use of undeclared identifier 'glBindVertexArray'\r\n glBindVertexArray(0);\r\n ^\r\n2 errors generated.\r\n"
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scons: *** [drivers\gles2\rasterizer_canvas_gles2.android.opt.armv7.neon.o] Error 1
scons: building terminated because of errors.
It goes on compiling for 5-7 mins and then gives an error like this even I had changed nothing on the source. I don't know what do I miss. Can anyone familiar with this help me?