I have a 4.2.2 version Android phone. I know it is old but I broke my phone so I use this for now. I exported my mobile game I made on Godot and tried to install it on my phone but it gave an error. Tried my mother's phone and worked. Tried exporting it on Godot 3.1 with Gles 2 didn't work. As I investigated the problem I saw that min sdk Godot uses to compile apk doesn't include my version of Android. How can I lower this? Should I compile it manually or something?
I mean not many people use 4.2 but when i search for games on playstore most of them support 4.2 and particularly Godot games are the ones not compatible. I think 3% of the android os users use 4.2 and below and my project is a small arcade game not a 3D or complex one. What if I want to support 4.2 too? I don't think it's an important issue but it bugs me to see godot games are incompatible with my old phone while other games made with other engines aren't. Is there a way to solve this issue? I have been searching for a solution but couldn't find one yet for no one cares (can't blame them).