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Asked By | dragon |
So I was making a Noed class and get an error when I try to instantiate nxt as a Noed type variable, how can I do this with optional typing, or is this not possible at all?
class Noed:
var dat: int
var nxt: Noed = null #ERROR
func _init(dat: int):
self.dat = dat
Parse Error: Identifier ‘Noed’ is not a valid type (not a script or
class), or could not be found on base ‘self’.
it’s been registered as a bug:
Cannot have instance of type class in same class using optional typing · Issue #24620 · godotengine/godot · GitHub
dragon | 2018-12-27 19:05