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Asked By | arthurZ |
I found it difficult to put all the animations on a single sprite sheet. Mainly because I’m going to add new animations to the game from time to time. And if I need to edit the image of the sprite sheet, will Animation Player continue reading in the order I made the previous animations? Will this be “fixed” in Godot 3.1?
The main question is: how to make Animation Player works with more than one sprite sheet?