0 votes

Do 2d top down game and can not figure out how to attach the sprite to the mouse cursor. In 3D mode I would use raycast to get the cursor position in 3D space, but in 2D it doesn't work. I tried to use getviewport().getmouse_position (), but this does not work correctly. How to do it?

in Engine by (37 points)

1 Answer

0 votes

I found a solution. I needed to use- getglobalmouse_position()

by (37 points)
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