+2 votes

Hi guys,
Is it possible to create a 2d shader that will only affect a specific region of a sprite ? How ?
thanks !

in Engine by (528 points)

1 Answer

0 votes

Try to use a mask. For what I understand from shaders, you can't control the loop that goes through each pixel. But with a mask, you can manipulate specific parts of the texture.

by (703 points)
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