In a game I'm putting together, I'd like to make some custom buttons. I think TextureButton is the right node, but I don't know how to use it for buttons with a single, custom texture. The code below is for the GUI, aptly called HUD.gd.
$SystemMessage.text = text
$SystemMessage.text = "New Game?"
$TimeSurvived.text = str(score)
I'd like to be able to make my own buttons, and know where they'd go in my current project.