What I’ve done is to add a camera to the scene and set it as the current camera, then add/instance your GUI/HUD as a child of the camera. That way the position of the GUI will always remain constant relative to the camera.
It can work but how I said, I have some smoothing settings on the camera
JulioYagami | 2018-12-13 17:48
I changes _process to _physics_process and it worked perfectly.